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Submitted on
August 15, 2011
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Armed and Ready by ExpeditionEndurance Armed and Ready by ExpeditionEndurance
:icondonotuseplz::iconmyartplz:
I finished another Render! This time I added Bump Maps and I think it looks really awesome! Be sure to download the image to see it in HD. Since its so big, it took 3 hours to render! :O Enjoy!

Special thanks to xXxImNotOkayxXx.
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:iconrockeeterl:
Rockeeterl Featured By Owner Jan 10, 2013  Student Digital Artist
You maybe, should enable Alpha mode, for the hair, eyelashes and eyebrows, that's why, you don't have to delete the eyelashes and eyebrows, and don't appears that white edges in the hair :D anyway, very nice render.
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:iconexpeditionendurance:
ExpeditionEndurance Featured By Owner Jan 12, 2013  Hobbyist Digital Artist
Thanks! I figured out how to configure the alpha when I did another render after this one. Thanks for the tip, though!
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:iconmaskedlion3:
maskedlion3 Featured By Owner Dec 6, 2012  Student Digital Artist
Wow that's very good artwork of Lara croft.
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:iconpurplscarf:
PurplScarf Featured By Owner Oct 11, 2011
You did all of this in 3 hours O.o ?
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:iconexpeditionendurance:
ExpeditionEndurance Featured By Owner Oct 11, 2011  Hobbyist Digital Artist
It took 3 hours to only render. Preparing for the render and finding the perfect lighting took a few days.
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:iconpurplscarf:
PurplScarf Featured By Owner Oct 11, 2011
By ''preparing for render'' you mean what?
Just curious O.o
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:iconexpeditionendurance:
ExpeditionEndurance Featured By Owner Oct 11, 2011  Hobbyist Digital Artist
Well, I posed the model in XNA Lara, then imported it into Blender. After that, I fixed the model and then added bump maps as well as adjusted shaders.
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:iconpurplscarf:
PurplScarf Featured By Owner Oct 11, 2011
Hmmm k
:icondizzyplz:

I have yet to get to know what bumps maps is and yet, why import it in XNA (which i beleive is another program) while you could just (i think) drag it directly into blender?
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:iconexpeditionendurance:
ExpeditionEndurance Featured By Owner Oct 11, 2011  Hobbyist Digital Artist
You can't drag it into Blender. You have to export in in XNA Lara as a .obj to render it in Blender.
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:iconpurplscarf:
PurplScarf Featured By Owner Oct 11, 2011
Really? its weird though :/
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